![]() Passive (Weapon switch): Bonus decreases time that it takes to equip and putdown the weapon by up to 25% making weapon swaps x1.33 faster at level 25.This includes Patriarch's Minigun bullets. ![]() Passive (Bullet resistance): Player takes up to 30% less damage from all weapons that use "Ballistic" damage type.Damage modification (passive): Passive damage bonus affecting damage of all on-perk weapons (including Knife) or on-perk damage types.Tactical Movement (speed multiplier, with on-perk weapons) Tactical Movement (ADS bob damping factor) Tactical Movement (ADS / crouch move speed, times faster) Suppression Rounds (stumble power multiplier) Rapid Assault (weapon does not consume ammo) Rapid Assault (resistance to slow-mo, on firing) Heavy Armor Training (incoming damage multiplier) Heavy Armor Training (Clots cannot grab the player) Heavy Armor Training (armor on respawn, add, points) Heavy Armor Training (armor absorption percentage) During Zed time, you move fast in real-time and deal massive damage and knockdown to any Zed that touches you.ĭuring ZED Time, when using perk weapons you have unlimited ammo, shoot in near real-time, and increase stumble power by 100%.Īctual Stats Ammo Vest (extra maximum spare ammo)Īssault Armor (armor on respawn, add, points)īattering Ram (player knocks ZEDs down, on bump)īattering Ram (player movement resistant to slow-mo)Ĭlose Combat Training (extra damage, 9mm(s) / knife)Ĭlose Combat Training (extra damage, all "bludgeon" damage)Ĭlose Combat Training (player spawn with dual 9mms)Ĭripple (ZED's movement speed multiplier)
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