![]() ![]() Though I did of course try disabling plugins too. Everything else is the same (same plugins, same everything). I can't help but think it's a Mac issue, because I also have a Windows 10 machine that I use for X-Plane (with the same yoke until I recently change it on my Windows machine) and it's never once had this issue. And honestly, with the way my Mac is set up, unplugging/replugging the joystick is actually a huge pain in my you-know-what! Since CH didn't think it would be prudent to put a USB port on the yoke itself, they force me to unplug it from the end that's farthest from me each time. I don't need that, I'm at the basic level of not being able ot use the yoke at all until I unplug/re-plug. It only talks about if they're not what you expect (i.e., if you need to chnage the axis deflection amounts). The troubleshooting guide is especially frustrating, because it doesn't tell you what it could mean if the aileron/elevator/rudder data values never change. I've scoured the forum and searched far and wide, but I can't find this documented anywhere. Why should I have to do this all the time? What am I missing? Is there a Mac driver issue here that I should know about and that I can work around? Is this really not as common as I think? If not, why not? I can't believe I'm the only person who - even using 4 different methods of connecting the yoke on two different MacBooks, who has this particular problem. (7) The rest of the time, I have to restart X-Plane *and* unplug/re-plug the yoke, to get it to work. Then if I re-plug the yoke in, it gives me the stupid "OK" button I have to push to dismiss the warning that the joystick was detached, but then the joystick is attached again - and this time it works. Of course, when I unplug it, the yoke disappears and I get a message that no joysticks are attached. (6) Most of the time, I can readily solve this problem by simply unplugging, and re-plugging the yoke into the USB port. However, the second I hit the "calibrate" button, since I can't do anything except hit "cancel", it ends up then becoming uncalibrated if I do try to re-calibrate it. (5) The yoke *is* calibrated, i.e., it doesn't show up as being uncalibrated. I can only "ignore axis" which of course I don't want to do. Further, the "calibrate" button, while it does show up since it does detect the yoke, has no effect either. No indication on the display of any changes to the yoke's inputs. I.e., on the Joystick settings pane, though the yoke does appear correctly visually, when I turn the yoke or push or pull it, or push in either of the simulated foot-pedals, I get nothing at all. (4) To be clear, the graphical display on the UI is the same. They all stay locked at the same values, no matter how much I move or jiggle the yoke's inputs. Some of the deflections show as -0.0100, but they never change ever, either. However, those all stay unchanged regardless what I do with the yoke. (3) Of course, I follow the troubleshooting guide for X-Plane, and bring up the Data Output for "Joystick (aileron, elevator, rudder)", as well as the "raw axis deflections" so they are displaying in the cockpit. In other words, even though it's showing up and correctly identified (!!), literally no control inputs (such as yaw, pitch, roll) have any effect from the yoke. (2) However, the yoke does absolutely nothing in X-Plane. The lights are on on the joystick, too, to indicate that it's working. (1) The yoke appears in the X-Plane Joystick settings pane, as expected. "What's happening," you ask? Well, in a nutshell, using "yoke" to refer to the joystick in question (but again, it doesn't seem to matter which joystick): After all that, the problem never changes - it doesn't get better, and it keeps happening over and over again which is driving me nuts. Some of them have supported USB 2.0 ports - and I've plugged into the USB 2.0 ports when they've had them - but others have only had USB 3.x ports. Since the MacBook Pro only has Type C USB connectors, I have tried connecting my joystick to the Mac through 4 different combinations of dongles, converters, hubs, and "docks". It's not specific to the joystick, as far as I can tell. The joystick I'm currently using is the CH Eclipse (yoke etc.) controller, but I have also had the same problem with other controllers I've tried in the past. I'm using a 16-inch MacBook Pro, fully configured (late 2019 model), and this problem has happened for a long time (even my previous MacBook Pro 2016, and different monitors and joysticks). It's been causing me endless frustration because I often find myself having to unplug and re-plug my joystick (which isn't as easy at it sounds) and stop and restart X-Plane before things work again - and even, then, they don't always work. I am at my wit's end, and just wanted to post here to see if anyone recognizes what could be the source of this issue.
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